Battlefield is a series of first-person shooter video clip games established by Swedish firm EA DICE and is published by American business Electronic Arts. It began on Microsoft Windows and also OS X with Battlefield 1942, which was launched in 2002. The Battlefield series has actually been played by greater than 50 million gamers worldwide since 2012, throughout 11 games and 12 expansion loads launched because its inception in 2002.
The collection features a specific emphasis on huge maps, synergy and truck warfare. The PC video games in the series are mostly focused on on-line multiplayer.
Battlefield 2042 is available on PC and consoles since a week, but at Electronic Arts are not receiving very good words about its last launch. The game is among the worst valued in Steam’s story, and internally it seems that you will also have to make changes, since your design chief has abandoned the study.
From its structure they will take care after, because while it says works to countertenor to continue improving the state of the title, very criticized from the first days. For this reason, the second large update is now available, which is aimed at solving the most urgent problems and adjusting vehicles and weapons of your multiplayer.
In patch notes we can find the full list of changes, but the highlight is balance in vehicles, which affects LCA Hovercraft, MD540 Night bird, KA-520 Super Hokum and AH-64GX Apache War chief, from Face that they are over with the rest of the tools we have at our disposal.
The error that prevented revive your colleagues in relation to weapons, we can expect a greater recoil in the PP-29 and a scattering of bullets plus consistent for most of the arsenal. They have also been solved several errors that, according to the study, prevented having an adequate game experience, such as situations in which it is not possible to revive your colleagues or times when you were not allowed to reappear as you wanted.
Waiting for the third update, which points to next week, and to see how the general state is improving, the truth is that, if we pay attention to the numbers, it does not seem to be rendering so badly at the level of audience reached, at least with respect to its predecessor. In 3D Games we have already been reviewed, and in our analysis of Battlefield 2042, Mario Gómez insists on the importance of Battlefield Portal, the actual protagonist of this delivery.
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